Tag Archives | java

Old WBMP Images (and Viewer Code)

See how easy it is to write a simple image viewer in Java. Also learn a bit about the old WAP games I programmed when I first joined iomo.

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Extreme Feedback Device – The Cruise Control Lights

My Arduino based Cruise Control build indicator lights have been up and running for a couple of months now and so far so good. Here’s the source code for the Arduino sketch running on the lighths, and the Java app that talks to Cruise Control, and triggers the lights.

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Engaging development

What do you get if you add  an Ikea childrens bedroom traffic light lamp: to an Arduino Duemilanove microprocessor IO board, Arduino Ethernet Shield and some 240V 30A relays? Well, my hope is that I can get our whole office engaged in the work us programmers do as part of the development process for our [...]

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Liang-Barsky Polygon Clipping Example

According to site stats, my Sky Diver article is one of the popular ones so far, and in particular, people seem to hit it after searching for Liang-Barsky clipping. Since I’ve not had any comments or contacts relating to the code I posted, I don’t know if it’s what people are expecting or not. However, [...]

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Games I’ve Coded – Snake EX2

An article on Snake EX2, which I coded for the Nokia 3300 and other devices when I was at iomo.

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MapReduce Implementation

Reading about map-reduce really peaked my interest in learning more. The Apache Hadoop website has some good reading, and Google of course turns up lots of other info. Reading is all well and good, but the best way to learn about a concept or algorithm is to actually implement it. This is my trivial Map-Reduce implementation in Java, using threads, in less than 500 lines of code.

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